Playing with Lego using Volume Effectors in Cinema 4D

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This test render of a Lego block was created in Cinema 4D using the Mograph volume effector. It’s a powerful tool within Cinema 4D that allows you to more accurately control where you want your clones to appear (amongst other things). This effector defines its range of influence based on spatial polygonal objects. All clones that lie within a given objects volume will be influenced by this effector.





Lego wall

Chinese text wireframe Chinese-text